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Music, Sound Design, and Implementation

Game Scoring

With game music, I offer a complete service from overall creative direction, composition, audio production, and delivery of audio. I am experienced in a wide variety of styles which can be tailored to fit your specific needs. Whether you are looking for action, fantasy, classical, atmospheric, horror, or synth-wave, I have something to suit your game!

Audio Implementation

Along with producing the music and audio files, I also specialize in the implementation and programming of audio into Unity/Godot/Unreal using Wwise. Please watch the following video where I walk through the implementation process from the DAW, to Wwise, and finally in Unity and C#.

Game Audio Education

I teach a two semester course at the University of Tulsa on game audio! From composition, sound design, and implementation, we cover the fundamentals and then immediately work with Computer Simulation and Gaming seniors on their senior production project. I also was invited as a speaker at the Game Sound Conference 2024 to discuss interdisciplinary approaches to game audio education.

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© 2023 by Joshua Lowery

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